Search results for "theory [gamma rays]"

showing 10 items of 976 documents

Group Importance Sampling for particle filtering and MCMC

2018

Bayesian methods and their implementations by means of sophisticated Monte Carlo techniques have become very popular in signal processing over the last years. Importance Sampling (IS) is a well-known Monte Carlo technique that approximates integrals involving a posterior distribution by means of weighted samples. In this work, we study the assignation of a single weighted sample which compresses the information contained in a population of weighted samples. Part of the theory that we present as Group Importance Sampling (GIS) has been employed implicitly in different works in the literature. The provided analysis yields several theoretical and practical consequences. For instance, we discus…

FOS: Computer and information sciencesComputer Science - Machine LearningComputer sciencePosterior probabilityMonte Carlo methodMachine Learning (stat.ML)02 engineering and technologyMultiple-try MetropolisStatistics - Computation01 natural sciencesMachine Learning (cs.LG)Computational Engineering Finance and Science (cs.CE)Methodology (stat.ME)010104 statistics & probabilitysymbols.namesake[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingStatistics - Machine LearningArtificial IntelligenceResampling0202 electrical engineering electronic engineering information engineering0101 mathematicsElectrical and Electronic EngineeringComputer Science - Computational Engineering Finance and ScienceStatistics - MethodologyComputation (stat.CO)ComputingMilieux_MISCELLANEOUSMarkov chainApplied Mathematics020206 networking & telecommunicationsMarkov chain Monte CarloStatistics::ComputationComputational Theory and MathematicsSignal ProcessingsymbolsComputer Vision and Pattern RecognitionStatistics Probability and UncertaintyParticle filter[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processingAlgorithmImportance samplingDigital Signal Processing
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Deep Learning Based Cardiac MRI Segmentation: Do We Need Experts?

2021

Deep learning methods are the de facto solutions to a multitude of medical image analysis tasks. Cardiac MRI segmentation is one such application, which, like many others, requires a large number of annotated data so that a trained network can generalize well. Unfortunately, the process of having a large number of manually curated images by medical experts is both slow and utterly expensive. In this paper, we set out to explore whether expert knowledge is a strict requirement for the creation of annotated data sets on which machine learning can successfully be trained. To do so, we gauged the performance of three segmentation models, namely U-Net, Attention U-Net, and ENet, trained with dif…

FOS: Computer and information sciencesComputer Science - Machine LearningComputer scienceProcess (engineering)GeneralizationIndustrial engineering. Management engineeringComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern Recognitionheartannotated data setT55.4-60.8Machine learningcomputer.software_genre030218 nuclear medicine & medical imagingTheoretical Computer ScienceMachine Learning (cs.LG)Set (abstract data type)03 medical and health sciences0302 clinical medicineFOS: Electrical engineering electronic engineering information engineeringSegmentationNumerical AnalysisArtificial neural networkbusiness.industryDeep learningsegmentationImage and Video Processing (eess.IV)deep learningQA75.5-76.95Electrical Engineering and Systems Science - Image and Video ProcessingComputational MathematicsHausdorff distanceComputational Theory and MathematicsIndex (publishing)Electronic computers. Computer scienceArtificial intelligencebusinesscomputer030217 neurology & neurosurgeryMRI
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Deep Importance Sampling based on Regression for Model Inversion and Emulation

2021

Understanding systems by forward and inverse modeling is a recurrent topic of research in many domains of science and engineering. In this context, Monte Carlo methods have been widely used as powerful tools for numerical inference and optimization. They require the choice of a suitable proposal density that is crucial for their performance. For this reason, several adaptive importance sampling (AIS) schemes have been proposed in the literature. We here present an AIS framework called Regression-based Adaptive Deep Importance Sampling (RADIS). In RADIS, the key idea is the adaptive construction via regression of a non-parametric proposal density (i.e., an emulator), which mimics the posteri…

FOS: Computer and information sciencesComputer Science - Machine LearningImportance samplingComputer scienceMonte Carlo methodPosterior probabilityBayesian inferenceInferenceContext (language use)Machine Learning (stat.ML)02 engineering and technologyEstadísticaStatistics - ComputationMachine Learning (cs.LG)symbols.namesakeSurrogate modelStatistics - Machine LearningArtificial Intelligence0202 electrical engineering electronic engineering information engineeringAdaptive regressionEmulationElectrical and Electronic EngineeringModel inversionGaussian processComputation (stat.CO)EmulationApplied Mathematics020206 networking & telecommunicationsRemote sensingComputational Theory and MathematicsSignal Processingsymbols020201 artificial intelligence & image processingComputer Vision and Pattern RecognitionStatistics Probability and UncertaintyAlgorithmImportance sampling
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On the Convergence of Tsetlin Machines for the IDENTITY- and NOT Operators

2020

The Tsetlin Machine (TM) is a recent machine learning algorithm with several distinct properties, such as interpretability, simplicity, and hardware-friendliness. Although numerous empirical evaluations report on its performance, the mathematical analysis of its convergence is still open. In this article, we analyze the convergence of the TM with only one clause involved for classification. More specifically, we examine two basic logical operators, namely, the "IDENTITY"- and "NOT" operators. Our analysis reveals that the TM, with just one clause, can converge correctly to the intended logical operator, learning from training data over an infinite time horizon. Besides, it can capture arbit…

FOS: Computer and information sciencesComputer Science - Machine LearningTraining setLearning automataComputer Science - Artificial IntelligenceComputer sciencebusiness.industryApplied MathematicsTime horizonPropositional calculusLogical connectiveMachine Learning (cs.LG)Artificial Intelligence (cs.AI)Operator (computer programming)Computational Theory and MathematicsArtificial IntelligencePattern recognition (psychology)Convergence (routing)Identity (object-oriented programming)Computer Vision and Pattern RecognitionArtificial intelligencebusinessSoftwareInterpretabilityIEEE Transactions on Pattern Analysis and Machine Intelligence
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Adding Partial Functions to Constraint Logic Programming with Sets

2015

AbstractPartial functions are common abstractions in formal specification notations such as Z, B and Alloy. Conversely, executable programming languages usually provide little or no support for them. In this paper we propose to add partial functions as a primitive feature to a Constraint Logic Programming (CLP) language, namely {log}. Although partial functions could be programmed on top of {log}, providing them as first-class citizens adds valuable flexibility and generality to the form of set-theoretic formulas that the language can safely deal with. In particular, the paper shows how the {log} constraint solver is naturally extended in order to accommodate for the new primitive constrain…

FOS: Computer and information sciencesComputer Science - Programming LanguagesProgramming languageComputer scienceOrder (ring theory)computer.file_formatcomputer.software_genreNotationTheoretical Computer ScienceComputational Theory and MathematicsArtificial IntelligenceHardware and ArchitectureFormal specificationPartial functionConstraint logic programmingExecutableSet theorycomputerSoftwareConstraint satisfaction problemProgramming Languages (cs.PL)
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Visibly pushdown modular games,

2014

Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is local to a module and is oblivious to previous module invocations, and thus does not depend on the context of invocation. In this work, we study for the first time modular strategies with respect to winning conditions that can be expressed by a pushdown automaton. We show that such games are undecidable in general, and become decidable for visibly pushdown automata specifications. Our solution relies on a reduction to modular games with finite-state automat…

FOS: Computer and information sciencesComputer Science::Computer Science and Game TheoryComputer Science - Logic in Computer ScienceTheoryofComputation_COMPUTATIONBYABSTRACTDEVICESTheoretical computer scienceFormal Languages and Automata Theory (cs.FL)Computer scienceComputer Science - Formal Languages and Automata Theory0102 computer and information sciences02 engineering and technologyComputational Complexity (cs.CC)Pushdown01 natural scienceslcsh:QA75.5-76.95Theoretical Computer ScienceComputer Science - Computer Science and Game TheoryComputer Science::Logic in Computer Science0202 electrical engineering electronic engineering information engineeringTemporal logicRecursionbusiness.industrylcsh:MathematicsGames; Modular; Pushdown; Theoretical Computer Science; Information Systems; Computer Science Applications; Computational Theory and MathematicsPushdown automatonModular designDecision problemlcsh:QA1-939Logic in Computer Science (cs.LO)Computer Science ApplicationsUndecidable problemDecidabilityNondeterministic algorithmComputer Science - Computational ComplexityModularTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESComputational Theory and Mathematics010201 computation theory & mathematics020201 artificial intelligence & image processinglcsh:Electronic computers. Computer scienceGamesbusinessComputer Science::Formal Languages and Automata TheoryComputer Science and Game Theory (cs.GT)Information SystemsInformation and Computation
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Probabilistic and team PFIN-type learning: General properties

2008

We consider the probability hierarchy for Popperian FINite learning and study the general properties of this hierarchy. We prove that the probability hierarchy is decidable, i.e. there exists an algorithm that receives p_1 and p_2 and answers whether PFIN-type learning with the probability of success p_1 is equivalent to PFIN-type learning with the probability of success p_2. To prove our result, we analyze the topological structure of the probability hierarchy. We prove that it is well-ordered in descending ordering and order-equivalent to ordinal epsilon_0. This shows that the structure of the hierarchy is very complicated. Using similar methods, we also prove that, for PFIN-type learning…

FOS: Computer and information sciencesComputer Science::Machine LearningTheoretical computer scienceComputer Networks and CommunicationsExistential quantificationStructure (category theory)DecidabilityType (model theory)Learning in the limitTheoretical Computer ScienceMachine Learning (cs.LG)Probability of successFinite limitsMathematicsOrdinalsDiscrete mathematicsHierarchybusiness.industryApplied MathematicsAlgorithmic learning theoryProbabilistic logicF.1.1 I.2.6Inductive inferenceInductive reasoningDecidabilityComputer Science - LearningTeam learningComputational Theory and MathematicsArtificial intelligencebusinessJournal of Computer and System Sciences
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Lightweight LCP construction for very large collections of strings

2016

The longest common prefix array is a very advantageous data structure that, combined with the suffix array and the Burrows-Wheeler transform, allows to efficiently compute some combinatorial properties of a string useful in several applications, especially in biological contexts. Nowadays, the input data for many problems are big collections of strings, for instance the data coming from "next-generation" DNA sequencing (NGS) technologies. In this paper we present the first lightweight algorithm (called extLCP) for the simultaneous computation of the longest common prefix array and the Burrows-Wheeler transform of a very large collection of strings having any length. The computation is reali…

FOS: Computer and information sciencesComputer scienceComputation0102 computer and information sciences02 engineering and technologyParallel computing01 natural sciencesGeneralized Suffix ArrayTheoretical Computer Sciencelaw.inventionlawComputational Theory and MathematicComputer Science - Data Structures and AlgorithmsExtended Burrows-Wheeler TransformData_FILES0202 electrical engineering electronic engineering information engineeringDiscrete Mathematics and CombinatoricsData Structures and Algorithms (cs.DS)Discrete Mathematics and CombinatoricAuxiliary memoryLongest Common Prefix Array; Extended Burrows-Wheeler Transform; Generalized Suffix Array;String (computer science)LCP arraySuffix arrayData structureComputational Theory and Mathematics010201 computation theory & mathematicsLongest Common Prefix Array020201 artificial intelligence & image processingJournal of Discrete Algorithms
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A Region-based Gauss-Newton Approach to Real-Time Monocular Multiple Object Tracking

2018

We propose an algorithm for real-time 6DOF pose tracking of rigid 3D objects using a monocular RGB camera. The key idea is to derive a region-based cost function using temporally consistent local color histograms. While such region-based cost functions are commonly optimized using first-order gradient descent techniques, we systematically derive a Gauss-Newton optimization scheme which gives rise to drastically faster convergence and highly accurate and robust tracking performance. We furthermore propose a novel complex dataset dedicated for the task of monocular object pose tracking and make it publicly available to the community. To our knowledge, it is the first to address the common and…

FOS: Computer and information sciencesComputer scienceComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern RecognitionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyArtificial IntelligenceHistogram0202 electrical engineering electronic engineering information engineeringComputer visionPoseMonocularbusiness.industryApplied MathematicsImage segmentationObject detectionComputational Theory and MathematicsVideo trackingComputer Science::Computer Vision and Pattern RecognitionRGB color model020201 artificial intelligence & image processingComputer Vision and Pattern RecognitionArtificial intelligencebusinessGradient descentSoftware
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A Review of Multiple Try MCMC algorithms for Signal Processing

2018

Many applications in signal processing require the estimation of some parameters of interest given a set of observed data. More specifically, Bayesian inference needs the computation of {\it a-posteriori} estimators which are often expressed as complicated multi-dimensional integrals. Unfortunately, analytical expressions for these estimators cannot be found in most real-world applications, and Monte Carlo methods are the only feasible approach. A very powerful class of Monte Carlo techniques is formed by the Markov Chain Monte Carlo (MCMC) algorithms. They generate a Markov chain such that its stationary distribution coincides with the target posterior density. In this work, we perform a t…

FOS: Computer and information sciencesComputer scienceMonte Carlo methodMachine Learning (stat.ML)02 engineering and technologyMultiple-try MetropolisBayesian inference01 natural sciencesStatistics - Computation010104 statistics & probabilitysymbols.namesakeArtificial IntelligenceStatistics - Machine Learning0202 electrical engineering electronic engineering information engineering0101 mathematicsElectrical and Electronic EngineeringComputation (stat.CO)Signal processingMarkov chainApplied MathematicsEstimator020206 networking & telecommunicationsMarkov chain Monte CarloStatistics::ComputationComputational Theory and MathematicsSignal ProcessingsymbolsSample spaceComputer Vision and Pattern RecognitionStatistics Probability and UncertaintyAlgorithm
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